The Effect of Using Games in Teaching Passive Voice on Simple Past Tense At Eleventh Grade Students of Science Program in SMA Negeri 1 Nabire

Authors

  • Lisa Paginta, Uswim Program Studi Pendidikan Bahasa Inggris Universitas Satya Wiyata Mandala
  • Johanes Dimara, Uswim Program Studi Pendidikan Bahasa Inggris Universitas Satya Wiyata Mandala
  • Sherly Lomban, Uswim Program Studi Pendidikan Bahasa Inggris Universitas Satya Wiyata Mandala
  • Supriadi Baan, Uswim Program Studi Pendidikan Bahasa Inggris Universitas Satya Wiyata Mandala

Keywords:

Effect, Games, Teaching Passive Voice, Simple Past Tense.

Abstract

The objectives of the study are: 1) To find out whether there is the effect of using games in teaching passive voice on simple past tense. 2). To find out whether or not there is any significant differences of students’ ability after they are taught by using games and without using it.The research method used is experimental research. The population of this study is grade XI sciences students at SMA Negeri 01 Nabire in academic year 2013/2014. The sampling process is administered by applying purposive sampling. The samples are chosen from class XI science 1
until science 5. There are eight students from each class, so the samples are 40 students. After that the sample is divided into 2 groups, 20 students for experimental group and 20 students for control group.The instrument used were tests consisting of pre test and post test. Pre test functions to find out students’ basic ability in understanding and constructing passive voice in simple past tense, while post test functions to figure out students’ ability in understanding and constructing passive voice in simple past tense after the treatment. In analyzing the data, the final scores from both classes were compared by using T-test. The findings of this study show that 1). The use of games are effective to improve students’ ability in understanding and constructing passive voice on simple past tense, where the mean of experimental group increases from 37.99 to 75.16, while for control group only moved from 39.66 to 60.49. 2). There is a significant difference on students’ ability in understanding and constructing passive voice on simple past tense who are taught by using games and without using games, where tvalue 4.48 is greater than ttable 2.025 at level .05. Based on the research findings above, it is concluded that using games is effective to help students in understanding and constructing passive voice on simple past tense.

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Published

2022-06-22